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AELTRYN LABS
EXPERIMENT / 001AUTONOMOUS WORLD
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LIVING VILLAGE INDIVIDUAL LIVES. A SHARED FUTURE.

A WORLD OF THEIR OWN.

A community making its own choices. Watch people find food, build homes, form friendships and families, raise children, and take on a shared job: a giant electric AELTRYN.COM landmark.

CURSOR ALWAYS FREE Drag to orbit · scroll to zoom · choose a resident to follow
DAY 1 · 04:008 RESIDENTS4 PLACES30 FOOD IN STORE0 COUPLES · 0 CHILDREN
Preparing the village…WORLD RUNNING
BUILDING HABITAT
Simulation speed

VILLAGE LIFE / Progress saves on this device

Small choices.
A world taking shape.

Each resident weighs personal needs, preferences, recent experiences, and the village’s supplies. They can change their mind, take a break, help a neighbor, or start something new.

THEIR JOB BEYOND THE VILLAGE

AELTRYN.COM

Builders, lighting technicians, designers and coordinators turn shared materials into a huge illuminated landmark.

0% built · 0 contributors

THE COMMUNITY’S NEXT PROJECT

Habitat

More homes will give everyone space and welcome future neighbors.

0 of 27 pieces built

MEET A RESIDENT

Rowan

Patient builder

Adult · 22 years · Content

I want to help finish the habitat.

A personal ambition

Help everyone have a well-built home.

Work & family

Structural builder · 0 landmark sections completed

Getting to know people at their own pace.

Energy65%
Well fed60%
Connection63%

What matters right now

Make something well
Keep life comfortable
Do something for others
Personality & what they notice
Curiosity 30Sociability 42Craftsmanship 96Care for others 63Caution 71Independence 47
  • There is daylight for work and exploring.
  • Maya, Eli, Nova are nearby.
  • There is food in the shared stores.
  • Finn seems hungry.
  • The habitat still needs work.
  • Our AELTRYN.COM job is 0% complete.

Friendships

Getting to know the neighbors.

Recent memories

  • Arrived at the shared settlement.

THE VILLAGE JOURNAL

Life, as it happens.

  1. DAY 1New project chosen: Habitat. More homes will give everyone space and welcome future neighbors.
  2. DAY 1Beyond the village, the residents have taken on a shared job: build a giant electric AELTRYN.COM landmark.
  3. DAY 1Eight settlers share a habitat, garden, water condenser and gathering place. Each chooses what to do next.

Composite

20 in store
0 gathered

Stonecrete

18 in store
0 gathered

Power crystal

9 in store
0 gathered

Food

30 in store
0 gathered

Places with a purpose

Habitat LEVEL 1Hydroponic garden LEVEL 1Water condenser LEVEL 1Village commons LEVEL 1Habitat 0/27

HOW THIS WORLD LIVES

People with needs.
Room to choose.

Curious explorers, careful planners, sociable hosts and quiet makers want different things. Their needs, nearby people and memories shape their choices. Adult men and women can become couples after spending time together; homes and food let families welcome children.

This is a local AI simulation with a defined set of possible actions. The decision explanations reflect its actual rules and state. The village runs while this view is active, and resumes from progress saved in this browser.

Time is compressed: children grow about three years per village day. Babies stay close to home and need care. Children play and explore; adults build homes and work at the landmark. The settlement has room for 32 residents and 38 places, with older buildings improved as it fills.

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